Nika

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Nika
Nika.png
Statistics
Code Name: Nika
Full Name: Nika Muratova
Age: 32
Status: ACTIVE
Gender: F
Home Town: Saint Petersburg
Class: Sharpshooter
Starting Augments: Adrenal Regulator
Starting Items: Nika's Volt Disrupter

Nika Muratova is a playable Agent.

Perks[edit | edit source]

Nika's custom augment, Adrenal Regulator, grants her the ability to freely attack twice per turn, as well as granting 3 AP after any attack. She begins with her unique Volt Disrupter, which works like a standard Volt Disrupter but consumes only 2 PWR per attack.

Archive Nika[edit | edit source]

Archive Nika's custom augment, Discharge Re-Router, reduces the cooldown of all her items by 1 whenever she makes a melee attack. She begins with a standard Neural Disrupter.

Strategy[edit | edit source]

Although Nika functions well as a melee-focused agent, her custom augment applies equally effectively to ranged weapons, granting both AP (unlike Predictive Brawling) and a second ranged attack. Although it's generally inadvisable to rely on making multiple ranged attacks per turn due to the high expense of ammunition, Nika can very effectively carry a spare ranged weapon and make good use of it.

Nika's Volt Disrupter allows her to KO multiple enemies in a turn, though it's advisable to seek a more powerful Disrupter to deal with armour as the game progresses.

Nika can make good use of combat-focused Augments such as Titanium Rods, Penetration Scanners and Enhanced Optics. Installing Predictive Brawling on her can give extremely high AP after combat, but this can often be wasted if the agent is prevented from progressing by a guard patrol or other security measures that need time to remove.

Archive Nika[edit | edit source]

Archive Nika's augment only applies to melee attacks, making her more focused than her standard version. She can make very good use of offense-related tools like Paralyzers, Stims, and the Ventricular Lance. She benefits tremendously from Torque Injectors, which in combination with her custom augment drops the cooldown of her melee weapons by 2 - effectively letting her use a standard Neural Disrupter every turn.


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