All items excluding weaponry
Rechargeable Items[]
Item Name | Icon | Recharge | AoE | Requirements | Description |
---|---|---|---|---|---|
Buster Chip I | 5 | 1 square | Anarchy 2 | Use this to manually break through 2 firewalls | |
EMP Pack I | 8 | 3 tiles | Hacking 2 | Detonates at end of turn. Disables all Mainframe devices and drones in a range of 3 tiles. | |
Modded Cloaking Rig | 8 | Self | Speed 2 | Renders the user invisible until their next turn or if they attack | |
Paralyzer I | 6 | Pinned | Anarchy 2 | Use on pinned targets. KO's target for an extra 2 turns | |
Paralyzer II | |||||
Paralyzer III | |||||
STIM I | 9 | Self | Speed 2 | Restores 4 AP | |
STIM II | 7 | Self | Speed 3 | Restores 6 AP | |
STIM III | 4 | Self | Speed 4 | Refreshes and agent's attack and restores 8 AP |
Single Use Items[]
Item Name | Icon | Description |
---|---|---|
Charge Pack | Refills a weapon's ammo or reduces an item's cooldown. | |
Vault Access Card | Opens the special high-security vault doors in corporate vault and cybernetic lab locations. |
Category: Items