Agent Maria "Internationale" Valdes is a starting Agent.
Internationale's custom augment, Wireless Emitter, allows her to detect mainframe objects and hijack consoles from up to six tiles away, including through walls. She begins with Hacking 2 and a standard Neural Disrupter.
Internationale's wireless augment provides a number of benefits. Most obviously, it makes Internationale a prime candidate for increased Hacking skill, since she will not need to expend AP to move to a console for hijacking, or can hijack a console without needing to worry about guard patrols or cameras on it. Internationale thrives on missions in Sankaku territory - their drones, as mainframe objects, can be detected through walls. Barrier Guards also can be spotted like this. Her advantage can be increased by hugging the walls of areas when possible, increasing the area covered by the scanner.
No particular augments lend themselves heavily to her playstyle, although Neural Networking or Distributed Processing can capitalize on, or further improve, her hacking potential. She also has a small synergy with the Parasite program, since an object spotted through a wall is not likely to need hacking for at least a few turns, giving the Parasite time to whittle down the firewalls. Her ability to monitor drones through walls combines well with Dr. Xu's ability to disable them in melee, but conflicts with any items that rely on physical contact with consoles, such as Econ Chips or Accelerator Chips.
Archive Internationale's custom augment, Network Siphon, grants PWR equal to double the new Alarm level every time the Alarm level increases. She begins with Hacking 2 and a standard Neural Disrupter.
Archive Internationale is a fairly standard agent. Her unique augment allows for better management of increased firewalls and security that come from higher alerts. This augment is most effective when a mission is rapidly increasing in Alarm levels through quick play, allowing spikes of PWR at high Alarm levels that can help clear paths towards an escape.
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